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Devlog
Dev Update 7: World Direction
October 19, 2024
by
ZemiArtifact
#Devlog
Good day, In the last post I discussed that I created some form of combat system and was testing around with what I have created, and while it is far from complete, I did add most of the parts of the...
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Dev Update 6: Combat pt. 2
September 20, 2024
by
ZemiArtifact
1
#devlog
Hello everyone, I have another update on Project Magic. Things continue to be a little slow on the development side of things; however, I have managed to have a fully functioning testing area where I...
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Dev Update 5: Combat
August 20, 2024
by
ZemiArtifact
#Devlog
Hello... been a while huh. I have had quite an event full few months so sorry for not updating the during those times. Because of that I haven't really had the time or will to work on the project. Tho...
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Dev Update 4: version 0.0.6 and keyboard & mouse support
May 20, 2024
by
ZemiArtifact
1
#Devlog
Hello again. Today marks the release of Project Magic version 0.0.6 and in this update comes with some of the systems that I have discussed in previous devlogs. Along with it are some features that I...
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Dev Update 3: Actions!!!
April 20, 2024
by
ZemiArtifact
#devlog
Hello this is the 3rd update devlog and a lot has happened since then. Most of the work over the past month was focused on implementing different parts of the party system. I was mostly focused on add...
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Dev Update 2: The Party System's grind
March 19, 2024
by
ZemiArtifact
Today's Dev log revolves around some of the features I have been working away in the back ground. Most of the work has revolved around the implementation of the systems that allow the player's party m...
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Dev Update 1: version release and more
February 19, 2024
by
ZemiArtifact
1
#devlog
Version 0.0.5: Today marks the release of version 0.0.5. The update contains the following.: This update and subsequent updates will have a focus on Console controller support going further. This mean...
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Redefining Project Magic
January 19, 2024
by
ZemiArtifact
#Devlog
This project has been on hold for some time and I haven't really added much since the last blog post on 0.0.5. Since the last update I have been very busy with other things in life. Though I did feel...
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Road to Version 0.0.5 part III
July 29, 2022
by
ZemiArtifact
#Update
Welcome to part III of the Road to Version 0.0.5. This week was a bit of a slow week spending most of the time planning for the features that I planned and announced to be working on. With that said I...
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Road to Version 0.0.5 part II
July 22, 2022
by
ZemiArtifact
#Update
Hello everyone, Welcome to part II of the Road to Version 0.0.5. There is much to discuss. In the previous post I talked about how I was redesigning the camera system and I am proud to say that It is...
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Road to Version 0.0.5 part I
July 15, 2022
by
ZemiArtifact
#Update
Good Day Everyone, It has been a while since I last posted an updated version for project magic. I took a week off to reflect on the things that I have done so far. Some aspects I was really proud of,...
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Version 0.0.4
July 01, 2022
by
ZemiArtifact
#Devlog
Hello everyone, Once again here is another weekly update on Project Magic. It has been a rough one this week. There was a lot of work in trying to implement a new version of Bean's movement and states...
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Version 0.0.3
June 24, 2022
by
ZemiArtifact
#Devlog
Hello Everyone! Welcome to the second devlog for project magic!Unfortunately there is not much in this update in terms of under the hood features; however, there has be a big change in terms of visual...
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Version 0.0.2
June 17, 2022
by
ZemiArtifact
#Devlog
Hello everyone! This the first devlog that I have ever written so please forgive me if I missed any little details. Let me go ahead and get this out the way and say that version 0.0.2 of Project Magic...
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